Lottery
Lucky for Life Odds Calculator
Inputs
Results
Jackpot Odds
1:30821472
This Prize Odds
1:30821472
Jackpot Chance
0.00000324%
This Prize Chance
0.00000324%
Jackpot EV
$-1.76
Expected Jackpot Return
0.236848
How to use Lucky for Life Odds Calculator
Lucky for Life is the Connecticut-born daily lifetime game, not Cash4Life and not Powerball. The matrix is five numbers from 1–48 plus a Lucky Ball from 1–18. Tickets cost $2. Drawings are every night. This calculator’s Jackpot field is a cash-value stand-in for the marketed prize of $1,000 a day for life; it defaults to $7,300,000, the same present-value convention used on the Cash4Life page so the two lifetime products can be compared on identical lumps. Change Jackpot if your state publishes a different cash option or you want a different actuarial assumption.
Start with Tickets: how many distinct $2 Lucky for Life boards you hold for a single drawing. A nightly habit of two boards is Tickets = 2 for tonight, not 2×365. The engine is per-draw. Ticket Price defaults to 2. There is no official multiplier add-on comparable to Power Play; leave price at $2 unless you are blending a subscription. Do not copy Cash4Life’s mental model onto the Lucky Ball—the Lucky Ball is 1 from 18, not 1 from 4, which is the whole difference in jackpot difficulty.
Jackpot, again, is not a rolling advertised MUSL banner. Lucky for Life does not climb to $400 million. Type the lump you assign to “$1,000/day for life.” The $7.3 million default is $1,000 × 365 × 20, a twenty-year certain analogue, not a promise that the lottery pays that cash. If you are pricing the second prize ($25,000 a year for life), do not put 25000 in Jackpot and then set Main Matches = 5; instead leave Jackpot as the top-prize lump for EV, and use Main Matches / Bonus Matches to read This Prize Odds for the pattern you care about. EV always uses the top-prize Jackpot and jackpotP, not the mid-tier.
Main Matches is 0–5 hits on the 5/48 white pool. Bonus Matches is the Lucky Ball, 0 or 1, from 18 numbers. Top prize is 5+1. Second prize (the $25,000/year-for-life rung) is 5+0. Because 18 is a much larger bonus pool than Cash4Life’s 4, missing the Lucky Ball is the common case (17/18) and hitting it is a real extra hurdle. Set Bonus Matches = 1 only when you mean the Lucky Ball was correct.
Calculate. Jackpot Odds will read 1 in C(48,5)×18 = 1 in 30,821,472. That is harder than Cash4Life’s 21.8 million and far easier than Powerball. This Prize Odds follows your Main Matches and Bonus Matches. Jackpot Chance = 1−(1−jackpotP)^tickets. This Prize Chance is the same wrapper on the prize probability. Jackpot EV = tickets×(jackpot×jackpotP − 2) at default price, ignoring the $25,000/year rung, all fixed prizes, tax, and any cash-option haircut inside the $7.3 million lump. At defaults a single ticket’s jackpot-only EV is about −$1.76. Expected Jackpot Return is the gross expected top-prize dollars, roughly $0.24 per line before subtracting the $2.
About this calculator
Lucky for Life began in 2009 as a Connecticut Lottery game and later expanded into a multi-state product with a long list of U.S. lotteries selling the same $2 lifetime ticket. The current national-style matrix is 5 from 48 plus a Lucky Ball from 1–18. Drawings are daily. The headline prize is $1,000 a day for life; second prize is $25,000 a year for life. Both usually offer cash options. This is a stipend product, not a rolling mega-jackpot product. There is no analogue of the $2.04 billion Powerball or the $1.602 billion Mega Millions on this game, and there is no Star Ball, Cash Ball, or Mega Ball—only the Lucky Ball.
Connecticut’s 2009 launch matters because people still google “Connecticut lottery lucky for life odds” as if it were a local 6/49. It is not. Once the game went multi-state, the matrix and prize table became the shared ruleset. If you are holding a ticket from a New England or Mid-Atlantic retailer, you are in the 5/48 + 1/18 world this calculator models. Older Connecticut-only matrices, if you find them in blogs, are historical.
The comparison that actually matters is Cash4Life. Both cost $2, both draw daily, both sell $1,000/day for life. Cash4Life is 5/60 + Cash Ball 1/4 (jackpot 1 in 21,846,048) with a second prize of $1,000/week for life. Lucky for Life is 5/48 + Lucky Ball 1/18 (jackpot 1 in 30,821,472) with a second prize of $25,000/year for life. Cash4Life is easier on the extra ball and harder on the white balls; Lucky for Life is the reverse. White-ball combinations: C(48,5) = 1,712,304 versus C(60,5) = 5,461,512. Bonus: 18 versus 4. The products are cousins, not twins. Operators differ: Lucky for Life’s origin is the Connecticut Lottery; Cash4Life’s is New Jersey and New York.
Famous “jackpots” are human beings collecting a thousand dollars a day, not nine-figure headlines. That is the point of the brand. For EV work you still need a lump, which is why SorteCalc parks $7.3 million in the Jackpot field—the same convention as Cash4Life—so you can change one number and compare. If your lottery’s published cash option for the top prize is $5.75 million or $8 million, type that. Annuity-versus-cash debates on this game are about life expectancy and discount rates, not about 30-year graduated MUSL tables.
Play cadence is daily, so a one-line habit is $730 a year. That is the hidden price of “it’s only $2.” Use this page to keep the 30.8 million-to-one top prize in view while you poke mid-tiers with Main Matches and Bonus Matches. Do not use it for the UK’s Set For Life, which is a different operator, different matrix, and different weekly stipend, even though the marketing sentence sounds similar.
Math under the hood
Lucky for Life, born in Connecticut in 2009, asks for five numbers from forty-eight and a Lucky Ball from eighteen. The multi-state two-dollar daily product sells a thousand dollars a day for life, with a second stipend of twenty-five thousand a year for life. Jackpot combinatorics are 1 / [C(48,5)×C(18,1)] = 1/30,821,472. That is harder than Cash4Life’s 21.8 million despite a friendlier white pool, because eighteen over-compensates relative to four. The working lump for the top stipend is again 7,300,000 dollars so the two lifetime games can be compared on one cash convention.
White combinations: C(48,5) = 48×47×46×45×44 / 120 = 1,712,304. Multiply by the eighteen Lucky Ball faces: 1,712,304×18 = 30,821,472. Matching five whites is one in 1.71 million; attaching the Lucky Ball makes the first category one in 30.8 million. Intuition that a forty-eight drum must beat a sixty drum fails once the bonus sizes are multiplied. Cash4Life’s 5,461,512×4 versus 1,712,304×18 is the whole comparison. Operators differ: Connecticut origin versus New Jersey–New York origin. Matrices differ. Marketing sentences rhyme.
Hypergeometric whites: C(5,k)×C(43,5−k)/C(48,5). Lucky Ball: one eighteenth or seventeen eighteenths. Five mains without the Lucky Ball: (1/1,712,304)×(17/18) = 17/30,821,472, about one in 1,813,028. That second prize is seventeen times easier than the top, the inverse of the miss rate, and it is the 25,000-a-year rung in the published table. Four mains plus the Lucky Ball: C(5,4)×C(43,1)/1,712,304 × 1/18 = 215/30,821,472, about one in 143,356. Reusing Cash4Life’s factor-of-three split between top and second prize here is simply wrong.
Twenty independent boards on one night: 1−(1−1/30,821,472)^20 ≈ 20/30,821,472. A year of one nightly line is 365 independent drawings, still not a field that equals 365 tickets in a single draw. Expected top-prize dollars at 7.3 million are 7,300,000/30,821,472 ≈ 0.24 against two dollars, so jackpot-only expectation is about minus 1.76 a line. Break-even on the top prize alone would need a lump near 61.6 million, which a stipend game will never advertise. Lower rungs add omitted return; they do not invert a house game.
United Kingdom Set For Life is a different operator, different 5/47 plus Life Ball from ten, and a monthly salary rather than a daily thousand. Keep Connecticut’s 5/48 plus 1/18. The Lucky Ball is not drawn from the forty-eight. Annuity-versus-cash arguments here are discount rates and life expectancy, not thirty-year graduated mega tables.